Muipla Farm Charge operates as an omnidirectional evasion and targeting simulator. The core logic dictates that the user navigates an avatar, visually represented as a chicken, across an unconstrained two-dimensional coordinate plane.

Kinematics and Interaction
The primary operation requires the user to continuously rotate the avatar along a 360-degree axis to project objects (eggs) toward converging circular targets. These geometric shapes steadily advance toward the user's avatar and possess structural durability parameters scaled from level 1 to 10. Direct physical contact between the avatar and any approaching circle triggers an immediate session termination. The fundamental objective is to maximize the duration of the active session by successfully intercepting and depleting the approaching targets via accurate projections.

Resource Utilization
Successful target interception generates numerical points. These metrics accumulate continuously and serve as the internal capacity for system enhancements. Within dedicated allocation menus, users can exchange points to deploy auxiliary units. Specifically, up to three additional chicks can be activated on the active grid to assist the primary avatar in target interception. Furthermore, users can allocate points toward mathematical modifiers that optimize hardware performance. These modifiers include acceleration of the projection rate, augmentation of the projection impact force, and an increase in the rotational velocity of the main avatar.

Interface Topology
The Muipla Farm Charge architecture routes users through a primary hub upon initialization. This dashboard displays the total accumulated points and provides routing to the main simulation, the auxiliary unit deployment panel, and the modifier upgrade interface. A supplementary settings dialogue facilitates the adjustment of audio outputs, managing both environmental music and acoustic feedback. The system includes an automated warning protocol that generates a dialogue box if a user attempts an upgrade allocation with an insufficient point balance. Upon the termination of an active run, a conclusion screen details the outcome before returning control to the primary dashboard.